Summary
This article is about Kira, the main role of Death note killer within.
Kira is the main role of the Kira camp and plays an important role in winning. This article will explain what you need to be aware of and the specifications to win as the Kira camp.
Prerequisite Regulation
- with melody
- with VC
- Setting where investigators open the Death Note
- Map is downtown
- There is a dummy task
The above regulations will be assumed and explained. Please note that some of the regulations may differ from the regulations without Melo or without VC in particular. When explaining Toy Town, it will be described separately.
The leader of the L camp is described as L and the leader of the Kira camp is described as Kira
The leader of the L camp has two names, L and N. However, since the text is complicated, we will use L unless there is a situation in which a distinction needs to be made. The same applies to the Kira camp, where X Kira is also referred to as Kira.
What is Kira?
- Possesses the Death Note
- Can give the Death Note to a Kira follower/substitute and transfer the role of Kira
- Can handle criminals
- Can use the Kira Task
Kira is in possession of the Death Note.
Victory conditions for the Kira camp
- Write L’s name in the Death Note
- New World progress becomes 100%.
- Mero shoots L to death
The primary objective is to steal an identity from L and write his name in the Death Note. Also, judging criminals with the Death Note (default 5 per day) will increase New World Progress. Failure to use Kira’s command card will also increase New World Progress, so we will use it regularly. New World Progress will also be increased by stealing identities and judging ordinary investigators.
Although it is an irregular way to win, Kira also wins if Mero guns down L.
Conditions for Defeat in the Kira Camp
- Kira is arrested
- Kira is gunned down by Mero.
- Progress of the investigation reaches 100%.
The three conditions for Kira’s defeat are listed above.
If he is found to be acting suspiciously, to have written the Death Note, or to have stolen an identity card, he will be arrested and Kira’s camp will lose.
If Mero is shot to death, the Mero camp loses because it is a victory condition for the Mero camp.
L’s team will also lose if their investigation progress reaches 100%.
Power play from about 80% investigation progress.
Basically, the L camp tends to make more progress in the investigation than the Kira camp does in the New World, so when the L camp’s investigation progress approaches around 80%, even if the L camp is exposed as Kira, they will forcibly target L-like people, steal their IDs, and write as many investigator names in the Death Note as they can write down.
Ignore the L task, the interview task, and so on.
List of Kira Command Cards
Death Note Test: Three investigation points appear in the restroom, seminar, and conference room, and failure will advance the New World Progress.
Kira’s video message: Three survey points appear on Sakura TV, and if you fail, the new world progresses.
False surveillance task: Have 3 people monitor a specific player and if they fail, Kira progresses.
To win at Kira.
- Steal an ID from an investigator
- Determine who L is and kill him
- Hiding and bringing criminals to justice
- Try an investigator who gets in the way
To win in the Kira camp, you must either kill L or make 100% new world progress.
Identity theft
- Surveillance task or posing as a surveillance task
- Use Kira’s command card
- Force your way through with the intention of being exposed as Kira
Identity theft switching: Automatic identity theft state switching when approaching
To steal an ID, approach the investigator you wish to steal for a few seconds. You must be in the “acquire” state when the “acquire ID” switch is on.
When you steal an ID, it is basically written down in the stolen investigator’s notebook, so you cannot just steal anyone’s ID. The more you steal, the more evidence you will have, so you may want to keep it to the maximum number of people who can be judged in a day (by default, two people, and the number of people who can write their names in the Death Notebook in one day is fixed).
Surveillance task: task of an investigator to approach a specific person or place for a few seconds
Basically, it is suspicious to approach another investigator without a purpose, so contact is made under the guise of a surveillance or monitoring task.
Death Note Test: Three investigation points appear in the restroom, seminar, and conference room, and failure will advance the New World Progress.
Kira’s video message: Three survey points appear on Sakura TV, and if you fail, the new world progresses.
In addition, using Kira’s command card leaves the investigator unprotected for a certain period of time. While investigating at the investigation point, the investigator will not be able to tell that someone has approached him or her.
This is slightly less risky than normal surveillance in that the investigator will not know if he or she has been approached, but it does not mean that the investigator will be 100% unaware of the approach, so care must be taken.
False surveillance task: Have 3 people monitor a specific player and if they fail, Kira progresses.
The fake surveillance task, an X Kira-specific command card, is also an opportunity to steal identities.
I think there are three choices for player designation: Kira, Kira believer, or L-like person; L-like person is the most likely candidate.
New World Progress: Kira’s team wins at 100% with progress that increases as criminals and investigators are dealt with.
These Kira command cards cannot be overconfident because they may be suggested to be ignored if the L camp’s investigation progress is high and New World progress is low. Since the L camp wins if the investigation progress reaches 100%, it is more beneficial for the L camp to avoid contact even if the New World Progress is high (of course, this is limited to a state where the New World Progress is at a level where it is not a problem even if the New World Progress is high).
*** Translated with www.DeepL.com/Translator (free version) ***
Determine who L is.
The more you steal IDs from investigators, the more you take out investigators, the more evidence you have as Kira. Therefore, it is smart to target L-like people without acting unnecessarily.
L-like behavior is summarized in a separate article.
Death Note Transfer
- Switching roles by giving the Death Note to a Kira follower
- Receiving the Death Note again switches the role to Kira.
Kira changes his role from Kira to Kira believer by giving the Death Note to Kira believer. By receiving the Death Note again, he or she becomes Kira. There is no limit to the number of times the Death Note can be transferred.
The Kira camp should transfer the Death Note as needed because it is important that Kira, who is in possession of the Death Note, not be arrested or shot to death.
When is a transfer made?
- If the evidence is likely to remain after judging the investigators
- If the testimony of the Death Note has been gathered
- When Watari has been judged
If you use the Death Note to judge investigators, the number of people who might possess the Death Note will be narrowed down. If you are able to steal the identity naturally, you may keep the Death Note in your possession, but if you are likely to be suspected, call a Kira follower and hand over the Death Note to him or her.
Advantages of Transfers
- You can’t be expelled for arrest.
- If you have stolen identification in your possession, you will be expelled for arrest.
If you transfer the Death Note, you will switch roles with a Kira follower, so there is no problem if you are arrested. If you are arrested while in possession of the investigator’s ID, you will be expelled from the game on Kira charges, so the Kira camp will not be defeated, but you must be careful.
Disadvantages of transfer
- Black Note Transfer” information appears in the listening task.
- When the Death Note is transferred, it glows red.
The disadvantage due to the transfer is that the information that “the black notebook was handed over” will be revealed in the listening task. Since the transfer of the Death Note is important information involving Kira and two of his followers, the Kira camp will be at a great disadvantage if a suspect is narrowed down based on such information.
Unlike other forgotten items or the transfer of an investigative notebook, the transfer of the Death Note glows red. Therefore, it is impossible to fake the transfer of other forgotten items or investigative handbooks, and if the scene is witnessed by other investigators, there is a high probability that the team will lose.
Make transfers as safe as possible.
- Transfer of Death Note in the absence of green informant
- Transfer at the end of the night
If you transfer the Death Note in a room or small space without a green informant, you will not get that information from the listening task. In downtown, this would include police stations, backyards, parking lots, warehouses, etc.
Of course, the behavior of two people entering these places together is itself suspicious behavior, so you must make sure that other investigators do not witness you entering those places as well.
Transferring the information just before the end of the investigation phase is also effective in reducing the Death Note information from the interview task. This is because the “Death Note transfer” testimony from the interview task will only come out after the transfer.
Notes on transceivers
- Transceivers are used as little as possible.
Transceiver (Kira): Kira and Kira followers can communicate with each other.
The walkie-talkie can communicate with Kira followers via voice chat and text chat, but it leaves traces of Kira or Kira followers in the vicinity during the day and night in the listening task.
L and Watari also have walkie-talkies, but they do not appear in the testimony of the listening task.
Green informant: “There was a person who was using a walkie-talkie at noon at place 00.”
So it is safer not to use it except for exchanging important information.
Time of day when it should not be used in particular
- At the start of the day
- At the start of night
Particular attention should be paid to using the transceiver at the start of daytime, just after the investigation phase begins, and immediately after the change from daytime to nighttime, as this will increase the accuracy of the listening task.
Listening task: Talk to the green informant to get information about Kira’s camp.
Green informant: “I saw someone using a walkie-talkie near the park at noon.”
If the walkie-talkie is used immediately after the start of the investigation phase, this kind of information will be picked up from the listening task. Especially when this information is picked up from the shortest possible listening task immediately after the start, the suspect is narrowed down from the investigation start position.
Kills of confirmed investigators are less beneficial.
- Arrested Investigator
- L command card: proof of investigator
- Investigators who play not like L
The kill of a player who is either confirmed to be an investigator or inferred to be an investigator is not very beneficial.
The reason is simple: it is not L. The dying message or eyewitness testimony left by killing an investigator is basically believable information, so it is easier to expose the footprints of the Kira camp.
Advantages of Killing a Confirmed Investigator
- Progress in the investigation slows down.
- Kira camp becomes easier to move
- New World Progress advances and becomes easier to advance
- New World progress is about to reach 100%.
There are few advantages to killing a confirmed investigator.
Investigation Progress: Investigation mission and L task progress increases and L team wins at 100%.
New World Progress: Kira’s team wins at 100% with progress that increases as criminals and investigators are dealt with.
First, the number of investigators will be reduced, making it easier to make progress in the investigation. Then, the investigators are less likely to interfere with Kira’s command cards, making it easier to make progress in the new world. Also, the New World Progress itself will increase with the investigator’s kills. Therefore, when the New World Progress is about to reach 100%, even if the investigator is a confirmed investigator, I will kill him.
Kira’s Tactics
- Standard Tactics
- Aggressive Tactics
- Tactics moving from Kira
- L-targeting from hiding
Standard Tactics
- Kira followers steal identities
- Kira brings criminals to justice
The most standard move is to have Kira followers steal the IDs, and Kira will judge the criminals and make new world progress. Kira followers are easy to steal because they have a helpful character (REM) to help them steal the identity cards, and Kira is safe even if the Kira followers are arrested.
Kira should raise the New World Progress to get the command card.
Kira believer Lem: can tell me who has a history of contact with multiple people.
aggressive tactics
- Actively use command cards
- Steal identities with Kira and Kira followers
From the first day, Kira and two Kira followers will aggressively use command cards to steal identities and bring investigators to justice. If you are lucky, you can kill L on the first day, and by working together with Kira and his followers, you may be able to catch up with the investigators’ contact information and Kira’s command card information, which may result in a false arrest. The meeting time is surprisingly short, so if a lot of information comes in from the investigators, it will be difficult for L to identify Kira.
Of course, the more information that falls into the wrong hands, the higher the risk and the higher the return.
Death Note Test: Three investigation points appear in the restroom, seminar, and conference room, and failure will advance the New World Progress.
Tactics moving from Kira
- Kira steals the identity card and judges the investigators
- Give the Death Note to a Kira follower and cooperate with Kira as a Kira follower
- If he is about to be arrested, he doesn’t steal the ID.
There is a risk involved in handing over identification. We do not want to do it as much as possible because we can get information about the “ID card delivery” from the listening task. Therefore, it is more efficient for Kira to steal the ID and then judge the investigators with the Death Note as it is.
It is better if Kira’s followers act like investigators and win L’s trust. If the Death Note is given to a Kira follower who has won L’s trust, and Kira is arrested, he will only be detained and not exiled if he does not have identification.
As much as possible, IDs should be handed in with the Death Note, or not stolen beyond the upper limit of judging (default 2 people). If you have the ID, you will be expelled from the game as soon as you are arrested. This is because the L camp has the advantage of the Kira camp in a situation where the L camp has to arrest people who look like Kira believers.
The L camp is afraid to switch from arresting someone who looks like a Kira believer to a main arrest against Kira. If it is the investigator who arrested the person, then the two people they had arrested, the Kira believer and Kira, would be free.
Aiming L from hiding
- Both Kira and his followers act like investigators.
- Bring criminals to justice at a minimum
- Determine who L is.
- Aim and shoot at L from around 70% of the investigation progress.
The tactic is to target L from hiding. Both Kira and Kira followers act like investigators and do not obtain identification. They do not perform criminal kills or interfere with L’s command cards. This is because killing or interfering with criminals involves risk. If you do, it should be done in a safe place and at a minimum.
During the meeting phase and the investigation phase, the player will try to identify L-like individuals who are in a safe position based on L’s investigation instructions or Kira’s command cards, as L tends to avoid human contact, and during the meeting phase, the player will be busy with his/her own peculiar habits in speech as he/she has to lead the meeting.
L investigative instructions: designate two investigators, commonly known as L Tasks, and instruct them to
Since we will lose when the investigation progress reaches 100%, we will start working with Kira and his followers when the investigation progress is around 70%. We will steal IDs from L-like people we have identified in advance and use the Death Note to judge them.
Investigation Progress: Investigation mission and L task progress increases and L team wins at 100%.
